what could be useful for you - I did quite a lot of experimentation with
various combinations of parameters and compiled a number of "presets" to pull
out from scanned synthesis. I attach the file here.
If you use CsoundQt, open Live event sheets and you can play around with the
presest and different parameters.
I like scanned synthesis in the sence that the sound has it own life and it
just develops. The sound tends to be quite sharp (lots of harmonics), so it
can be very good material for various filters.
Definitely go on and let hear, what you will find!
On Tuesday 29 March 2016 21:51:48 you wrote:
> While researching physical modeling (concretely the mass-spring model) I
> happened to come across scanned synthesis, it seems a really interesting
> synthesis method that for some reason is underdeveloped and forgotten (I
> think I already read most of the papers and posts about it on the internet
> ... ).
> To me one of the things that makes it appealing is the fact that it can
> generate organically changing timbres (for example if you re-excite the
> model while vibrating it generates a different sound) and control those in
> a dynamic way (It seems to me that you could develop some playing
> techniques to change timbre only by exciting the model in particular ways,
> like vibrating it really fast in some pattern or something like that) in a
> way that resembles real instruments but the timbre doesn't necessarily
> imitate those.
> Is there a reason it's underdeveloped? , maybe it doesn't live up to it's
> expectations?, it's hard to predict and control? it's authors seemed very
> enthusiastic about it.
> Anyways I'm going to give it a try and play with it but please tell me your
> experiences and opinions about it!
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